Mechanical Ink

> Contact


Feel free to drop us a line through the great digital grapevine at mechanicalink@protonmail.com. Alternatively, if you just want to say hi, message us on any platform or social network where we've uploaded our things.


Sorry, no contact form since those things are the worst.

Cheers,

M.I.

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// just check out what we're up to from time to time

// or, better yet, have a look at some of the amazing things that our friends and colleagues are creating

🎙 News & Updates

🕹 Reaction Version 1.1 is out now!

20 October 2021


We've just finished uploading the new and improved version of Reaction. If you haven't given the game a try yet, you can download it at itch.io.


Enjoy!


🎮 An Updated Version of Reaction Is in the Works

24 September 2021


A small update is on the way. Besides some much needed bug fixes, it comes with a few quality of life improvements.

In the meantime, perphaps you'd like to check out this let's play by Luke, who is one fifth of the Chaos Counseling collective:

Join their Discord for more streaming fun and friendly rivalry.

🕹 Some More Reviews

2 July 2021


Time for another batch of video reviews!

The first one today comes from youtuber, indie dev, and possibly real-life vampire (as in the chill, undead type, not the toxic kind) PixlCrim:

Next, a more critical tear down, part of this triple feature by indie curator and occasional dev YT Apps:

Now, why don't we play a funny trick on them and subscribe to their channels and follow them on twitter?


🎮 A Few Quick Reviews

22 June 2021


We've reached out to a few people and asked them to share some thoughts on Reaction. So let's highlight two short and entertaining answers, in video review form.

The first of these comes from Regal Dreamer (not an actual monarch), who played the game as part of double feature video in the Indie Gala:

Follow Regal Dreamer on Twitter or subscribe to the Regal Dreamer YouTube channel. Do you have an indie project that you'd like to see featured on the Indie Gala? Then leave a comment.


The second is a fun high energy review, courtesy of Zakaria Ghorfati, who has been covering and boosting tons of great itch.io games recently.

Same as before, subscribe to Zakaria's YouTube channel and Instagram.


🕹 Media Kits

17 June 2021


Want to find out more about our stuff but don't have the time to explore the website (or simply don't feel like doing it)? No problem, we've cobbled together a bunch of press kits or media kits or whatever you want to call them. Find them linked below or open them from the link in the main navigation menu.

Mechanical Ink press kit
Reaction media kit


🎮 Woohoo, Reaction Just Got Released On itch.io

9 June 2021


Check out the launch trailer below and then head out to itch.io and download the game for Windows, Linux, and Mac.


Or go to the Reaction game page if you want to find out more.


🕹 Almost there

27 May 2021


So when's Reaction coming out? Well, soon, really, really soon. We have a launch date, or more like something of a launch period, and that's the end of May / start of June. Where? On itch.io.



[Just look at these pieces smiling for the camera, you can tell by their faces that they can barely contain their excitement.]


🎮 Introducing Reaction, the Puzzler With Falling Geometry

15 May 2021


And here it is: Reaction, the game where you swing your paddle left and right, pushing the endless stream of falling pieces towards the exits on each side.

Here's a first impression of how it all looks:

We've set up a dedicated page for the game, so make sure to check it out for lots more.

🕹 Testing, Testing, 1, 2, 1, 2 … 3

27 Apr 2021


We’re going on air soon, so what’s a less tired version of the "hello, world" joke? Wait, nevermind, we’re on.

Hello and welcome to our humble online abode. This place will serve as a home for all of our games. If you want to find the latest info or some of the older stuff then this is the place, since platforms like Twitter and IndieDB move at a pace which can make it hard to keep track of things.



In a few days we’ll be unveiling our latest project, but for now let’s just say that it’s a game with lots of physics and geometry, and not just on the technical side. The folks pictured above are its main cast of characters, so make sure to check back soon if you want to find out what this is all about.

Until then, feel free to look around this website and find out where you can find us or some of our friends and colleagues.